Is this the magical platforming experience fans have been waiting for?
If it's one thing the DSiWare service needs more of it's platformers. The folks at Gameloft must have sensed this when they decided to port their iPhone platforming hit Castle of Magic over to the service. Since one of the main complaints about the original iPhone release was the lack of a true d-pad with which to play the game, it would seem a perfect fit for the DSi system. While the game obviously borrows many of the best gameplay ideas from past releases in the genre, it somehow combines them all together so seamlessly that you certainly won't mind that fact that you've likely experienced the majority of them before. But does this DSiWare release have enough platforming goodness to offer fans of the genre and is it really worth your 500 Nintendo Points?
At its core, Castle of Magic is much like any other 2D platformer you've played. You'll be able to run, jump, double-jump and use your magic wand to attack most enemies. You'll even be able to use certain power-ups that will increase these gameplay moves along the way. There are three levels in each of the game's five main worlds, and at the end of these three levels you'll have to face off with one of the game's bosses. These tend to be heavily pattern-based and offer up a good challenge to cap off the end of each world. Once you've defeated the boss you can then proceed to the next unlocked world. You'll play through everything from frozen ice levels to a land full of candies and other magical sweet treats.
To go along with your standard set of gameplay moves, there are also a number of special power-ups that can be found that will allow you to undergo a magical transformation complete with its own unique skills set. For instance, you can change into a Hunter that allows you to fire arrows from your bow that you can use to climb up to unreachable platforms. There's even an Obese Mage with a charge move as well as a Swordfish for better swimming through the various underwater levels. Sometimes you'll find these power-ups placed strategically around a level, whereas other times you'll have to enter the Photo Booth in order to get them. This will require you to snap a pic using the DSi's camera. If your picture contains at least 50% of the required color, you'll be awarded that power-up. It's a good idea to keep items of the various colors around for these times when you'll need to take snapshots of them during play.
There's also an option called Custom Photos that will allow you to snap pics of people or items that you can use in place of certain items, characters or bosses in the game. You can even snap a pic of yourself and use your face in place of your character's head. Of course you will have to unlock them all first, and this is normally done by beating various levels and bosses in the game. While this option is fun to toy around with, it tends to look a bit silly and out-of-place when you see these custom photos inside the actual game. They don't exactly blend in well with the other visuals, but they'll likely add a few minutes of fun to the experience if you're willing to give them a try.
It's really difficult to find much fault with Castle of Magic other than a few minor control issues and a slightly low level of difficulty. There are tons of gameplay moves to make use of, not to mention a host of special power-ups to experiment with as well. There's also some absolutely amazing boss fights at the end of each world that seem to perfectly complement the set of levels leading up to each of them. You can even go back to the individual levels and try to achieve a higher score by collecting more gems and other items you might have missed the first time through. Couple all of these things together with some very ingenious level designs and you have a platforming experience that should satisfy even the most ardent fan.
Castle of Magic is easily one of the best 2D DSiWare releases to date in terms of visuals. Each level is chock-full of visual delight with everything from beautiful enchanted forests to very unique outer space areas. Not only are the 2D visuals impressive in and of themselves, but there's also a huge amount of variety between the different worlds to keep things fresh and interesting, not to mention a few 3D graphical touches here and there. The characters and enemies all animate very smoothly and the bosses, even as large as some of them are, show a great deal of detail in their construction and animate just as smoothly as the other characters in the game. It's clear that the developers put some serious time and effort into the visuals of the game and it paid off in the finished product.
There's certainly no shortage of overly cutesy tunes throughout the game so you'll never be in short supply of catchy musical tracks to enjoy. Most of the orchestrated tunes are extremely well done and the sound effects are equally impressive. It's also nice that the songs themselves are lengthy enough as to not become overly repetitive during long playing sessions. There will be times when you'll wish that there were at least a little voiced dialog in the game, especially giving how wildly imaginative the theme of the game is, but it's a minor omission and with an audio experience that's this solid otherwise, it's difficult to complain much.






User Comments
1. zezhyrule
26 Nov 2009, 07:57 GMT
Nice review! I might download this when I get my next points card.
2. abgar
26 Nov 2009, 08:01 GMT
Hmmm sounds tempting.
3. Raylax
26 Nov 2009, 08:12 GMT
Think I might just quickly put together a program on my PC displaying various colours and just photograph the one I need for the powerups
4. CDavis
26 Nov 2009, 08:13 GMT
Looks/sounds good, might buy it when it becomes available.
5. dsijared
26 Nov 2009, 08:55 GMT
great review, and finally a good platform game on dsiware
6. Damo
26 Nov 2009, 09:04 GMT
Shame they didn't use the 2.5D visuals of the iPhone version.
7. KeeperBvK
26 Nov 2009, 10:10 GMT
Love your new avatar, Corbie.
Are you also currently avaiting the arrival of your copy of Mushihimesama Futari on the 360?
Oh and on topic: Already played it on the iPhone and liked it a lot, but the controls should be a lot better on DSiWare so I might get it again.
8. Sylverstone
26 Nov 2009, 10:15 GMT
Great review!
Gameloft has really worked hard on this, and it's paying off. I never saw the iPhone version but 2.5D or not, those visuals are pretty slick.
I would get it, but I'm 100 points short
Maybe someone from my way can give me 2 or 3 points cards to keep me busy this holiday season
(Happy Thanksgiving!)
9. vakama94
26 Nov 2009, 11:36 GMT
yes!, now i might get it this christmas
10. theblackdragon
26 Nov 2009, 12:44 GMT
i shouldn't bog myself down further with another game to
leave unfinishedplay, but you make it sound tempting, Corbs, and it certainly looks like fun...who am i kidding, i'll probably be picking this up sometime after i get paid this week, lol :3
11. lz2010
26 Nov 2009, 15:36 GMT
Thanks Corbie. Now I know what to spend the next 1000 points on (along with an art style game)
12. rafaelluik
26 Nov 2009, 15:39 GMT
Considering your review and some videos I'll be searching later I think I'll be getting this one when I get some points, just don't know when it's going to happen..
13. Zammy
26 Nov 2009, 15:53 GMT
DSi need!
14. 110percentful
26 Nov 2009, 16:11 GMT
It looks good, but I think I'll pass. Great review!
15. Terranigma
26 Nov 2009, 17:20 GMT
Hope we get this soon. Sounds great
16. GabeGreens: Ace Attorney
26 Nov 2009, 17:34 GMT
Shame they didnt use the 2.5 visuals!
I SAY NOT!'
That game on iPhone is the laggiest platformer I have ever played. And there isnt even online support!
Well anyways, looks good. I might look into it.
17. Corbie
26 Nov 2009, 18:43 GMT
@ KeeperBvK - Yep, I'm awaiting the arrival of Mushihimesama Futari 1.5 as we speak. Can't wait.
18. Joe Diddley
26 Nov 2009, 20:25 GMT
If I get really desparate for a dsi platformer I might consider this. I am still hoping for something better around the corner.
19. Junior117
27 Nov 2009, 00:32 GMT
Well... this is ging to be added to my over $1000 worth of Nintendo games I'm currently planning to buy. :/
20. iluvdsi
27 Nov 2009, 19:27 GMT
Well, I havent got a Dsi yet so thank the lord its near Christmas
. this is definitely on my To buy list. 
21. Tony
27 Nov 2009, 20:56 GMT
Great game I just downloaded it. Not bad at all for 500 points and I love the visuals
22. sak904
29 Nov 2009, 00:16 GMT
@raylax Smart! lol
23. vcmacleod
30 Nov 2009, 22:20 GMT
Trying to pick my first DSiWare game. Been holding my points since I got the DSi. Maybe this one is worth my first choice.....
24. nativa
18 Dec 2009, 09:34 GMT
I will download this today for sure! I wait fo this game since weeks ...
25. suburban_sensei
26 Dec 2009, 15:10 GMT
Just got Pictobits (which is FANTASTIC), so I think I will use my final 500 pts. for this game. I thought it was 800, so I am most pleased to see I can afford it without having to buy more Nintendo Points.
26. Moochr
31 Dec 2009, 00:36 GMT
This is a great platformer. But if ya got 500 points, get pictobits, 'cuz you beat this game really quick, and the final boss is pathetic.
27. Dsiwarehunter
19 Jan 2010, 06:59 GMT
I will download it, but if only if the replay value is good. Seems like it.